Another night I was playing Rocket League and had the idea to try to copy that using Godot Game Engine.
The biggest barrier was that I never made a 3D game before, I had always created 2d games.
My first result is published on my YouTube channel. I could not figure out a good camera system until another day, when I was cooking my lunch everything came out, how the camera behavior should be to always points the ball but also showing the player. The result of the new camera system is also published on my YouTube channel.
New update with the camera implemented: